Standardise fixed-width integer usage in touched files

This commit is contained in:
notmatthewbeshay
2026-03-10 19:14:32 +11:00
parent 83ba8d8384
commit 0ab0fd9209
64 changed files with 229 additions and 229 deletions

View File

@@ -1205,7 +1205,7 @@ void PlayerConnection::handleSetCreativeModeSlot(std::shared_ptr<SetCreativeMode
// 4J-PB - for Xbox maps, we'll centre them on the origin of the world, since we can fit the whole world in our map
data->x = centreXC;
data->z = centreZC;
data->dimension = (uint8_t) player->level->dimension->id;
data->dimension = (std::uint8_t) player->level->dimension->id;
data->setDirty();
}