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Standardise fixed-width integer usage in touched files
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@@ -8,13 +8,13 @@ DLCGameRulesFile::DLCGameRulesFile(const std::wstring &path) : DLCGameRules(DLCM
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m_dataBytes = 0;
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}
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void DLCGameRulesFile::addData(uint8_t *pbData, std::uint32_t dataBytes)
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void DLCGameRulesFile::addData(std::uint8_t *pbData, std::uint32_t dataBytes)
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{
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m_pbData = pbData;
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m_dataBytes = dataBytes;
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}
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uint8_t *DLCGameRulesFile::getData(std::uint32_t &dataBytes)
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std::uint8_t *DLCGameRulesFile::getData(std::uint32_t &dataBytes)
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{
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dataBytes = m_dataBytes;
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return m_pbData;
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