Standardise fixed-width integer usage in touched files

This commit is contained in:
notmatthewbeshay
2026-03-10 19:14:32 +11:00
parent 83ba8d8384
commit 0ab0fd9209
64 changed files with 229 additions and 229 deletions

View File

@@ -21,7 +21,7 @@ DLCGameRulesHeader::DLCGameRulesHeader(const std::wstring &path) : DLCGameRules(
lgo = NULL;
}
void DLCGameRulesHeader::addData(uint8_t *pbData, std::uint32_t dataBytes)
void DLCGameRulesHeader::addData(std::uint8_t *pbData, std::uint32_t dataBytes)
{
m_pbData = pbData;
m_dataBytes = dataBytes;
@@ -73,13 +73,13 @@ void DLCGameRulesHeader::addData(uint8_t *pbData, std::uint32_t dataBytes)
#endif
}
uint8_t *DLCGameRulesHeader::getData(std::uint32_t &dataBytes)
std::uint8_t *DLCGameRulesHeader::getData(std::uint32_t &dataBytes)
{
dataBytes = m_dataBytes;
return m_pbData;
}
void DLCGameRulesHeader::setGrfData(uint8_t *fData, std::uint32_t dataSize, StringTable *st)
void DLCGameRulesHeader::setGrfData(std::uint8_t *fData, std::uint32_t dataSize, StringTable *st)
{
if (!m_hasData)
{