Standardise fixed-width integer usage in touched files

This commit is contained in:
notmatthewbeshay
2026-03-10 19:14:32 +11:00
parent 83ba8d8384
commit 0ab0fd9209
64 changed files with 229 additions and 229 deletions

View File

@@ -168,7 +168,7 @@ UIScene_CreateWorldMenu::UIScene_CreateWorldMenu(int iPad, void *initData, UILay
TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(i);
std::uint32_t imageBytes = 0;
uint8_t *imageData = tp->getPackIcon(imageBytes);
std::uint8_t *imageData = tp->getPackIcon(imageBytes);
if(imageBytes > 0 && imageData)
{
@@ -759,8 +759,8 @@ int UIScene_CreateWorldMenu::KeyboardCompleteWorldNameCallback(LPVOID lpParam,bo
// 4J HEG - No reason to set value if keyboard was cancelled
if (bRes)
{
uint16_t pchText[128];
ZeroMemory(pchText, 128 * sizeof(uint16_t) );
std::uint16_t pchText[128];
ZeroMemory(pchText, 128 * sizeof(std::uint16_t) );
InputManager.GetText(pchText);
if(pchText[0]!=0)
@@ -783,11 +783,11 @@ int UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback(LPVOID lpParam,bool bR
{
#ifdef __PSVITA__
//CD - Changed to 2048 [SCE_IME_MAX_TEXT_LENGTH]
uint16_t pchText[2048];
ZeroMemory(pchText, 2048 * sizeof(uint16_t) );
std::uint16_t pchText[2048];
ZeroMemory(pchText, 2048 * sizeof(std::uint16_t) );
#else
uint16_t pchText[128];
ZeroMemory(pchText, 128 * sizeof(uint16_t) );
std::uint16_t pchText[128];
ZeroMemory(pchText, 128 * sizeof(std::uint16_t) );
#endif
InputManager.GetText(pchText);
pClass->m_editSeed.setLabel((wchar_t *)pchText);
@@ -896,7 +896,7 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
// 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time!
// upsell psplus
int32_t iResult=sceNpCommerceDialogInitialize();
std::int32_t iResult=sceNpCommerceDialogInitialize();
SceNpCommerceDialogParam param;
sceNpCommerceDialogParamInitialize(&param);
@@ -975,7 +975,7 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
// 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time!
// upsell psplus
int32_t iResult=sceNpCommerceDialogInitialize();
std::int32_t iResult=sceNpCommerceDialogInitialize();
SceNpCommerceDialogParam param;
sceNpCommerceDialogParamInitialize(&param);
@@ -1023,7 +1023,7 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
// 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time!
// upsell psplus
int32_t iResult=sceNpCommerceDialogInitialize();
std::int32_t iResult=sceNpCommerceDialogInitialize();
SceNpCommerceDialogParam param;
sceNpCommerceDialogParamInitialize(&param);
@@ -1421,14 +1421,14 @@ int UIScene_CreateWorldMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStor
// int UIScene_CreateWorldMenu::PSPlusReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
// {
// int32_t iResult;
// std::int32_t iResult;
// UIScene_CreateWorldMenu *pClass = (UIScene_CreateWorldMenu *)pParam;
//
// // continue offline, or upsell PS Plus?
// if(result==C4JStorage::EMessage_ResultDecline)
// {
// // upsell psplus
// int32_t iResult=sceNpCommerceDialogInitialize();
// std::int32_t iResult=sceNpCommerceDialogInitialize();
//
// SceNpCommerceDialogParam param;
// sceNpCommerceDialogParamInitialize(&param);