Standardise fixed-width integer usage in touched files

This commit is contained in:
notmatthewbeshay
2026-03-10 19:14:32 +11:00
parent 83ba8d8384
commit 0ab0fd9209
64 changed files with 229 additions and 229 deletions

View File

@@ -131,7 +131,7 @@ HRESULT CScene_LoadGameSettings::OnInit( XUIMessageInit* pInitData, BOOL& bHandl
// retrieve the save icon from the texture pack, if there is one
TexturePack *tp = Minecraft::GetInstance()->skins->getTexturePackById(m_MoreOptionsParams.dwTexturePack);
std::uint32_t imageBytes = 0;
uint8_t *imageData = tp->getPackIcon(imageBytes);
std::uint8_t *imageData = tp->getPackIcon(imageBytes);
if(imageBytes > 0 && imageData)
{
@@ -271,7 +271,7 @@ HRESULT CScene_LoadGameSettings::OnInit( XUIMessageInit* pInitData, BOOL& bHandl
std::uint32_t imageBytes = 0;
uint8_t *imageData = tp->getPackIcon(imageBytes);
std::uint8_t *imageData = tp->getPackIcon(imageBytes);
if(imageBytes > 0 && imageData)
{
@@ -1281,7 +1281,7 @@ void CScene_LoadGameSettings::UpdateTexturePackDescription(int index)
m_texturePackDescription.SetText(tp->getDesc1().c_str());
std::uint32_t imageBytes = 0;
uint8_t *imageData = tp->getPackIcon(imageBytes);
std::uint8_t *imageData = tp->getPackIcon(imageBytes);
if(imageBytes > 0 && imageData)
{
@@ -1533,7 +1533,7 @@ HRESULT CScene_LoadGameSettings::OnCustomMessage_DLCMountingComplete()
ZeroMemory(&ListInfo,sizeof(CXuiCtrl4JList::LIST_ITEM_INFO));
std::uint32_t imageBytes = 0;
uint8_t *imageData = tp->getPackIcon(imageBytes);
std::uint8_t *imageData = tp->getPackIcon(imageBytes);
if(imageBytes > 0 && imageData)
{