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Standardise fixed-width integer usage in touched files
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@@ -185,7 +185,7 @@ HRESULT CScene_MultiGameCreate::OnInit( XUIMessageInit* pInitData, BOOL& bHandle
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ZeroMemory(&ListInfo,sizeof(CXuiCtrl4JList::LIST_ITEM_INFO));
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std::uint32_t imageBytes = 0;
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uint8_t *imageData = tp->getPackIcon(imageBytes);
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std::uint8_t *imageData = tp->getPackIcon(imageBytes);
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if(imageBytes > 0 && imageData)
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{
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@@ -1139,7 +1139,7 @@ void CScene_MultiGameCreate::UpdateTexturePackDescription(int index)
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m_texturePackDescription.SetText(tp->getDesc1().c_str());
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std::uint32_t imageBytes = 0;
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uint8_t *imageData = tp->getPackIcon(imageBytes);
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std::uint8_t *imageData = tp->getPackIcon(imageBytes);
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if(imageBytes > 0 && imageData)
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{
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@@ -1288,7 +1288,7 @@ HRESULT CScene_MultiGameCreate::OnCustomMessage_DLCMountingComplete()
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ZeroMemory(&ListInfo,sizeof(CXuiCtrl4JList::LIST_ITEM_INFO));
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std::uint32_t imageBytes = 0;
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uint8_t *imageData = tp->getPackIcon(imageBytes);
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std::uint8_t *imageData = tp->getPackIcon(imageBytes);
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if(imageBytes > 0 && imageData)
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{
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