Standardise fixed-width integer usage in touched files

This commit is contained in:
notmatthewbeshay
2026-03-10 19:14:32 +11:00
parent 83ba8d8384
commit 0ab0fd9209
64 changed files with 229 additions and 229 deletions

View File

@@ -296,7 +296,7 @@ void CScene_MultiGameJoinLoad::AddDefaultButtons()
m_iMashUpButtonsC++;
TexturePack *tp = Minecraft::GetInstance()->skins->getTexturePackById(levelGen->getRequiredTexturePackId());
std::uint32_t imageBytes = 0;
uint8_t *imageData = tp->getPackIcon(imageBytes);
std::uint8_t *imageData = tp->getPackIcon(imageBytes);
HXUIBRUSH hXuiBrush;
if(imageBytes > 0 && imageData)
@@ -1271,7 +1271,7 @@ void CScene_MultiGameJoinLoad::UpdateGamesList()
HRESULT hr;
std::uint32_t imageBytes = 0;
uint8_t *imageData = NULL;
std::uint8_t *imageData = NULL;
if(tp==NULL)
{