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Standardise fixed-width integer usage in touched files
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@@ -296,7 +296,7 @@ void CScene_MultiGameJoinLoad::AddDefaultButtons()
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m_iMashUpButtonsC++;
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TexturePack *tp = Minecraft::GetInstance()->skins->getTexturePackById(levelGen->getRequiredTexturePackId());
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std::uint32_t imageBytes = 0;
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uint8_t *imageData = tp->getPackIcon(imageBytes);
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std::uint8_t *imageData = tp->getPackIcon(imageBytes);
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HXUIBRUSH hXuiBrush;
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if(imageBytes > 0 && imageData)
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@@ -1271,7 +1271,7 @@ void CScene_MultiGameJoinLoad::UpdateGamesList()
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HRESULT hr;
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std::uint32_t imageBytes = 0;
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uint8_t *imageData = NULL;
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std::uint8_t *imageData = NULL;
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if(tp==NULL)
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{
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