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Standardise fixed-width integer usage in touched files
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@@ -26,7 +26,7 @@ public:
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std::uint32_t m_skinId; // 4J Added
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std::uint32_t m_capeId; // 4J Added
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unsigned int m_uiGamePrivileges; // 4J Added
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uint8_t yHeadRot; // 4J Added
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std::uint8_t yHeadRot; // 4J Added
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AddPlayerPacket();
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~AddPlayerPacket();
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