mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-29 18:34:55 +00:00
TU19: merge Minecraft.World/WorldGen
This commit is contained in:
@@ -3,23 +3,26 @@
|
||||
#include "HellSpringFeature.h"
|
||||
#include "../../Headers/net.minecraft.world.level.tile.h"
|
||||
|
||||
HellSpringFeature::HellSpringFeature(int tile) { this->tile = tile; }
|
||||
HellSpringFeature::HellSpringFeature(int tile, bool insideRock) {
|
||||
this->tile = tile;
|
||||
this->insideRock = insideRock;
|
||||
}
|
||||
|
||||
bool HellSpringFeature::place(Level* level, Random* random, int x, int y,
|
||||
int z) {
|
||||
if (level->getTile(x, y + 1, z) != Tile::hellRock_Id) return false;
|
||||
if (level->getTile(x, y - 1, z) != Tile::hellRock_Id) return false;
|
||||
if (level->getTile(x, y + 1, z) != Tile::netherRack_Id) return false;
|
||||
if (level->getTile(x, y - 1, z) != Tile::netherRack_Id) return false;
|
||||
|
||||
if (level->getTile(x, y, z) != 0 &&
|
||||
level->getTile(x, y, z) != Tile::hellRock_Id)
|
||||
level->getTile(x, y, z) != Tile::netherRack_Id)
|
||||
return false;
|
||||
|
||||
int rockCount = 0;
|
||||
if (level->getTile(x - 1, y, z) == Tile::hellRock_Id) rockCount++;
|
||||
if (level->getTile(x + 1, y, z) == Tile::hellRock_Id) rockCount++;
|
||||
if (level->getTile(x, y, z - 1) == Tile::hellRock_Id) rockCount++;
|
||||
if (level->getTile(x, y, z + 1) == Tile::hellRock_Id) rockCount++;
|
||||
if (level->getTile(x, y - 1, z) == Tile::hellRock_Id) rockCount++;
|
||||
if (level->getTile(x - 1, y, z) == Tile::netherRack_Id) rockCount++;
|
||||
if (level->getTile(x + 1, y, z) == Tile::netherRack_Id) rockCount++;
|
||||
if (level->getTile(x, y, z - 1) == Tile::netherRack_Id) rockCount++;
|
||||
if (level->getTile(x, y, z + 1) == Tile::netherRack_Id) rockCount++;
|
||||
if (level->getTile(x, y - 1, z) == Tile::netherRack_Id) rockCount++;
|
||||
|
||||
int holeCount = 0;
|
||||
if (level->isEmptyTile(x - 1, y, z)) holeCount++;
|
||||
@@ -28,8 +31,8 @@ bool HellSpringFeature::place(Level* level, Random* random, int x, int y,
|
||||
if (level->isEmptyTile(x, y, z + 1)) holeCount++;
|
||||
if (level->isEmptyTile(x, y - 1, z)) holeCount++;
|
||||
|
||||
if (rockCount == 4 && holeCount == 1) {
|
||||
level->setTile(x, y, z, tile);
|
||||
if ((!insideRock && rockCount == 4 && holeCount == 1) || rockCount == 5) {
|
||||
level->setTileAndData(x, y, z, tile, 0, Tile::UPDATE_CLIENTS);
|
||||
level->setInstaTick(true);
|
||||
Tile::tiles[tile]->tick(level, x, y, z, random);
|
||||
level->setInstaTick(false);
|
||||
|
||||
Reference in New Issue
Block a user