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fix: remove hardcoded locales and include through stdafx
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@@ -5,8 +5,6 @@
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.item.enchantment.h"
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#include "RepairMenu.h"
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#include "../Minecraft.Client/Windows64Media/strings.h"
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#include "../Minecraft.Client/Windows64/Windows64_App.h"
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RepairMenu::RepairMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt, shared_ptr<Player> player)
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{
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