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refactor: remove dead code and fix thread safety in console_helpers
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@@ -91,7 +91,6 @@ void ServerLevel::staticCtor() {
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m_updateTrigger = new C4JThread::EventArray(3);
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m_updateThread = new C4JThread(runUpdate, nullptr, "Tile update");
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m_updateThread->setProcessor(CPU_CORE_TILE_UPDATE);
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m_updateThread->run();
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RANDOM_BONUS_ITEMS = std::vector<WeighedTreasure*>(20);
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