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Use standard dialog ID arrays in common UI
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@@ -156,7 +156,7 @@ void UIScene_SaveMessage::handleTimerComplete(int id)
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app.SetOptionsCallbackStatus(0,C4JStorage::eOptions_Callback_Read_CorruptDeletePending);
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m_bIgnoreInput=false;
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// give the option to delete the save
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UINT uiIDA[1];
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unsigned int uiIDA[1];
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uiIDA[0]=IDS_CONFIRM_OK;
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ui.RequestMessageBox(IDS_CORRUPT_FILE, IDS_CORRUPT_OPTIONS, uiIDA, 1,
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0,&UIScene_SaveMessage::DeleteOptionsDialogReturned,this, app.GetStringTable());
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