cleanup: flatten dead branches in client render texture and runtime code

This commit is contained in:
MatthewBeshay
2026-03-26 20:29:59 +11:00
parent f19563bbd7
commit 12ff12a263
68 changed files with 169 additions and 6669 deletions

View File

@@ -11,75 +11,22 @@ FileTexturePack::FileTexturePack(std::uint32_t id, File* file,
}
void FileTexturePack::unload(Textures* textures) {
#if 0
super.unload(textures);
try {
if (zipFile != null) zipFile.close();
}
catch (IOException ignored)
{
}
zipFile = null;
#endif
}
InputStream* FileTexturePack::getResourceImplementation(
const std::wstring& name) // throws IOException
{
#if 0
loadZipFile();
ZipEntry entry = zipFile.getEntry(name.substring(1));
if (entry == null) {
throw new FileNotFoundException(name);
}
return zipFile.getInputStream(entry);
#endif
return NULL;
}
bool FileTexturePack::hasFile(const std::wstring& name) {
#if 0
try {
loadZipFile();
return zipFile.getEntry(name.substring(1)) != null;
} catch (Exception e) {
return false;
}
#endif
return false;
}
void FileTexturePack::loadZipFile() // throws IOException
{
#if 0
if (zipFile != null) {
return;
}
zipFile = new ZipFile(file);
#endif
}
bool FileTexturePack::isTerrainUpdateCompatible() {
#if 0
try {
loadZipFile();
Enumeration<? extends ZipEntry> entries = zipFile.entries();
while (entries.hasMoreElements()) {
ZipEntry entry = entries.nextElement();
if (entry.getName().startsWith("textures/")) {
return true;
}
}
} catch (Exception ignored) {
}
boolean hasOldFiles = hasFile("terrain.png") || hasFile("gui/items.png");
return !hasOldFiles;
#endif
return false;
}