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https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-11 09:13:52 +00:00
cleanup: flatten dead branches in client render texture and runtime code
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@@ -117,11 +117,6 @@ void SelectWorldScreen::buttonClicked(Button* button) {
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if (done) return;
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done = true;
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// 4J Stu - Not used, so commenting to stop the build failing
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#if 0
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minecraft->gameMode = new DemoMode(minecraft);
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minecraft->selectLevel(CreateWorldScreen::findAvailableFolderName(minecraft->getLevelSource(), L"Demo"), L"Demo World", 0L);
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minecraft->setScreen(NULL);
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#endif
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}
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} else if (button->id == BUTTON_RENAME_ID) {
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minecraft->setScreen(
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@@ -146,10 +141,6 @@ void SelectWorldScreen::worldSelected(int id) {
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worldFolderName = L"World" + _toString<int>(id);
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}
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// 4J Stu - Not used, so commenting to stop the build failing
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#if 0
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minecraft->selectLevel(worldFolderName, getWorldName(id), 0);
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minecraft->setScreen(NULL);
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#endif
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}
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void SelectWorldScreen::confirmResult(bool result, int id) {
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