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fix: remove byte type alias
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@@ -406,8 +406,8 @@ void C_4JProfile::Initialise( DWORD dwTitleID,
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{
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for( int i = 0; i < 4; i++ )
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{
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profileData[i] = new byte[iGameDefinedDataSizeX4/4];
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ZeroMemory(profileData[i],sizeof(byte)*iGameDefinedDataSizeX4/4);
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profileData[i] = new uint8_t[iGameDefinedDataSizeX4/4];
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ZeroMemory(profileData[i],sizeof(uint8_t)*iGameDefinedDataSizeX4/4);
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// Set some sane initial values!
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GAME_SETTINGS *pGameSettings = (GAME_SETTINGS *)profileData[i];
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