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fix: remove byte type alias
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@@ -194,7 +194,7 @@ LevelChunk *MultiPlayerChunkCache::create(int x, int z)
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// 4J - changed to use new methods for lighting
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chunk->setSkyLightDataAllBright();
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// Arrays::fill(chunk->skyLight->data, (byte) 255);
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// Arrays::fill(chunk->skyLight->data, (uint8_t) 255);
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}
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chunk->loaded = true;
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