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fix: remove hardcoded win64 app includes
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@@ -21,7 +21,6 @@
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#include "../Minecraft.Client/MinecraftServer.h"
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#include "../Minecraft.Client/MultiPlayerLevel.h"
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#include "../Minecraft.Client/MultiPlayerLocalPlayer.h"
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#include "../Minecraft.Client/Windows64/Windows64_App.h"
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int Entity::entityCounter = 2048; // 4J - changed initialiser to 2048, as we are using range 0 - 2047 as special unique smaller ids for things that need network tracked
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