mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-30 06:15:36 +00:00
cleanup: remove console branches from render texture and world helpers
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@@ -46,12 +46,12 @@
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#include "../ClientConstants.h"
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#include "../../Minecraft.World/Util/SoundTypes.h"
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#include "../Textures/Packs/TexturePackRepository.h"
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#ifndef _XBOX
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#if 1
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#include "../Platform/Common/UI/UI.h"
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#endif
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#include "../Textures/Packs/DLCTexturePack.h"
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#ifdef _DURANGO
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#if 0
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#include "../../Minecraft.World/Stats/DurangoStats.h"
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#include "../../Minecraft.World/Stats/GenericStats.h"
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#endif
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@@ -197,7 +197,7 @@ void ClientConnection::handleLogin(std::shared_ptr<LoginPacket> packet) {
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// check the file is not already in
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bRes = app.IsFileInMemoryTextures(wstr);
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if (!bRes) {
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#ifdef _XBOX
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#if 0
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C4JStorage::ETMSStatus eTMSStatus;
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eTMSStatus = StorageManager.ReadTMSFile(
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iUserID, C4JStorage::eGlobalStorage_Title,
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@@ -219,7 +219,7 @@ void ClientConnection::handleLogin(std::shared_ptr<LoginPacket> packet) {
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// check the file is not already in
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bRes = app.IsFileInMemoryTextures(wstr);
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if (!bRes) {
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#ifdef _XBOX
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#if 0
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C4JStorage::ETMSStatus eTMSStatus;
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eTMSStatus = StorageManager.ReadTMSFile(
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iUserID, C4JStorage::eGlobalStorage_Title,
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@@ -805,7 +805,7 @@ void ClientConnection::handleAddPlayer(
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player->yHeadRot = packet->yHeadRot * 360 / 256.0f;
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player->setXuid(packet->xuid);
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#ifdef _DURANGO
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#if 0
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// On Durango request player display name from network manager
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INetworkPlayer* networkPlayer =
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g_NetworkManager.GetPlayerByXuid(player->getXuid());
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@@ -1893,7 +1893,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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}
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}
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#ifdef _XBOX
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#if 0
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if (!g_NetworkManager.IsHost() &&
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!app.GetGameHostOption(eGameHostOption_FriendsOfFriends)) {
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if (m_userIndex == ProfileManager.GetPrimaryPad()) {
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@@ -2036,7 +2036,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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isAtLeastOneFriend = true;
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cantPlayContentRestricted = false;
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#if (defined __PS3__ || defined __ORBIS__ || defined __PSVITA__)
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#if (0 || 0 || 0)
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if (!g_NetworkManager.IsHost() &&
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!app.GetGameHostOption(eGameHostOption_FriendsOfFriends)) {
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@@ -2046,7 +2046,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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m_userIndex, true, &bChatRestricted, NULL, NULL);
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// Chat restricted orbis players can still play online
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#ifndef __ORBIS__
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#if 1
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canPlay = !bChatRestricted;
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#endif
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@@ -2054,9 +2054,9 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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// Is this user friends with the host player?
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bool isFriend = true;
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unsigned int friendCount = 0;
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#ifdef __PS3__
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#if 0
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int ret = sceNpBasicGetFriendListEntryCount(&friendCount);
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#elif defined __PSVITA__
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#elif 0
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sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList>
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friendList;
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int ret = -1;
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@@ -2072,7 +2072,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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}
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}
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}
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#else // __ORBIS__
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#else // 0
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sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList>
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friendList;
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@@ -2097,7 +2097,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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isFriend = false;
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SceNpId npid;
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for (unsigned int i = 0; i < friendCount; i++) {
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#ifdef __PS3__
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#if 0
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ret = sceNpBasicGetFriendListEntry(i, &npid);
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#else
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npid = friendList.get()->at(i).npid;
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@@ -2141,7 +2141,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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}
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// Chat restricted orbis players can still play online
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#ifndef __ORBIS__
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#if 1
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canPlayLocal = !bChatRestricted;
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#endif
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@@ -2150,7 +2150,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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#endif
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#ifdef _XBOX_ONE
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#if 0
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if (!g_NetworkManager.IsHost() &&
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m_userIndex == ProfileManager.GetPrimaryPad()) {
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long long startTime = System::currentTimeMillis();
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@@ -2214,11 +2214,11 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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}
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#endif
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#endif // _XBOX
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#endif // 0
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if (!canPlay || !canPlayLocal || !isAtLeastOneFriend ||
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cantPlayContentRestricted) {
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#ifndef __PS3__
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#if 1
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DisconnectPacket::eDisconnectReason reason =
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DisconnectPacket::eDisconnect_NoUGC_Remote;
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#else
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@@ -2302,7 +2302,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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packet->m_texturePackId);
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// 4J-PB - we need to upsell the texture pack to the player
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#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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#if 0 || 0 || 0
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app.SetAction(m_userIndex, eAppAction_TexturePackRequired);
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#endif
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// Let the player go into the game, and we'll check that they
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@@ -2322,7 +2322,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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// use their online one
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ProfileManager.GetXUID(m_userIndex, &onlineXUID, true);
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}
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#ifdef __PSVITA__
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#if 0
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if (CGameNetworkManager::usingAdhocMode() &&
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onlineXUID.getOnlineID()[0] == 0) {
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// player doesn't have an online UID, set it from the player name
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@@ -2332,7 +2332,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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// On PS3, all non-signed in players (even guests) can get a useful
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// offlineXUID
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#if !(defined __PS3__ || defined _DURANGO)
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#if !(0 || 0)
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if (!ProfileManager.IsGuest(m_userIndex))
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#endif
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{
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@@ -2837,7 +2837,7 @@ void ClientConnection::handleRespawn(std::shared_ptr<RespawnPacket> packet) {
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minecraft->setScreen(new ReceivingLevelScreen(this));
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// minecraft->addPendingLocalConnection(m_userIndex, this);
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#ifdef _XBOX
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#if 0
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TelemetryManager->RecordLevelStart(
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m_userIndex, eSen_FriendOrMatch_Playing_With_Invited_Friends,
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eSen_CompeteOrCoop_Coop_and_Competitive,
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@@ -3337,7 +3337,7 @@ void ClientConnection::handleGameEvent(
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} else if (event == GameEventPacket::WIN_GAME) {
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ui.SetWinUserIndex(static_cast<unsigned int>(gameEventPacket->param));
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#ifdef _XBOX
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#if 0
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// turn off the gamertags in splitscreen for the primary player, since
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// they are about to be made fullscreen
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@@ -3707,7 +3707,7 @@ void ClientConnection::handleCustomPayload(
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->containerMenu->containerId) {
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std::shared_ptr<Merchant> trader = nullptr;
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#ifdef _XBOX
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#if 0
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HXUIOBJ scene = app.GetCurrentScene(m_userIndex);
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HXUICLASS thisClass = XuiFindClass(L"CXuiSceneTrading");
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HXUICLASS objClass = XuiGetObjectClass(scene);
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@@ -3817,7 +3817,7 @@ int ClientConnection::HostDisconnectReturned(
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}
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}
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#if defined(_XBOX_ONE) || defined(__ORBIS__)
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#if 0 || 0
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// Give the player the option to save their game
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// does the save exist?
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bool bSaveExists;
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@@ -3851,7 +3851,7 @@ int ClientConnection::HostDisconnectReturned(
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} else
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#endif
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{
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#if defined(_XBOX_ONE) || defined(__ORBIS__)
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#if 0 || 0
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StorageManager.SetSaveDisabled(false);
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#endif
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MinecraftServer::getInstance()->setSaveOnExit(true);
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@@ -3871,7 +3871,7 @@ int ClientConnection::ExitGameAndSaveReturned(
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// StorageManager.GetSaveUniqueNumber(&saveOrCheckpointId);
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// SentientManager.RecordLevelSaveOrCheckpoint(ProfileManager.GetPrimaryPad(),
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// saveOrCheckpointId);
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#if defined(_XBOX_ONE) || defined(__ORBIS__)
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#if 0 || 0
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StorageManager.SetSaveDisabled(false);
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#endif
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MinecraftServer::getInstance()->setSaveOnExit(true);
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@@ -3885,7 +3885,7 @@ int ClientConnection::ExitGameAndSaveReturned(
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//
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std::wstring ClientConnection::GetDisplayNameByGamertag(std::wstring gamertag) {
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#ifdef _DURANGO
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#if 0
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std::wstring displayName =
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g_NetworkManager.GetDisplayNameByGamertag(gamertag);
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return displayName;
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