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cleanup: remove console branches from render texture and world helpers
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@@ -210,7 +210,7 @@ LevelChunk* MultiPlayerChunkCache::create(int x, int z) {
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if (InterlockedCompareExchangeRelease((LONG*)&cache[idx], (LONG)chunk,
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(LONG)lastChunk) ==
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(LONG)lastChunk)
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#endif // _DURANGO
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#endif // 0
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{
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// If we're sharing with the server, we'll need to calculate our
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// heightmap now, which isn't shared. If we aren't sharing with the
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