cleanup: remove console branches from render texture and world helpers

This commit is contained in:
MatthewBeshay
2026-03-26 19:24:04 +11:00
parent 6ef7d05f7e
commit 1fecbf297a
139 changed files with 535 additions and 535 deletions

View File

@@ -38,7 +38,7 @@ PlayerList::PlayerList(MinecraftServer* server) {
overrideGameMode = NULL;
allowCheatsForAllPlayers = false;
#ifdef __PSVITA__
#if 0
viewDistance = 3;
#elif defined _LARGE_WORLDS
viewDistance = 16;
@@ -85,7 +85,7 @@ void PlayerList::placeNewPlayer(Connection* connection,
player->setPlayerGamePrivilege(Player::ePlayerGamePrivilege_HOST, 1);
}
#if defined(__PS3__) || defined(__ORBIS__)
#if 0 || 0
// PS3 networking library doesn't automatically assign PlayerUIDs to the
// network players for anything remote, so need to tell it what to set from
// the data in this packet now
@@ -1045,7 +1045,7 @@ void PlayerList::tick() {
g_NetworkManager.GetPlayerBySmallId(smallId);
if (selectedPlayer != NULL) {
if (selectedPlayer->IsLocal() != TRUE) {
// #ifdef _XBOX
// #if 0
PlayerUID xuid = selectedPlayer->GetUID();
// Kick this player from the game
std::shared_ptr<ServerPlayer> player = nullptr;