cleanup: remove console branches from render texture and world helpers

This commit is contained in:
MatthewBeshay
2026-03-26 19:24:04 +11:00
parent 6ef7d05f7e
commit 1fecbf297a
139 changed files with 535 additions and 535 deletions

View File

@@ -148,7 +148,7 @@ void Particle::render(Tesselator* t, float a, float xa, float ya, float za,
br = getBrightness(a);
}
#ifdef __PSVITA__
#if 0
// AP - this will set up the 4 vertices in half the time.
t->tileParticleQuad((float)(x - xa * r - xa2 * r), (float)(y - ya * r),
(float)(z - za * r - za2 * r), (float)(u1), (float)(v1),