cleanup: remove console branches from render texture and world helpers

This commit is contained in:
MatthewBeshay
2026-03-26 19:24:04 +11:00
parent 6ef7d05f7e
commit 1fecbf297a
139 changed files with 535 additions and 535 deletions

View File

@@ -4,7 +4,7 @@
#include "../../Minecraft.World/Util/ArrayWithLength.h"
#include "BufferedImage.h"
#ifdef _XBOX
#if 0
typedef struct {
unsigned int filesz;
unsigned short creator1;
@@ -54,7 +54,7 @@ BufferedImage::BufferedImage(const std::wstring& File,
wDrive = drive;
if (wDrive.empty()) {
#ifdef _XBOX
#if 0
if (bTitleUpdateTexture) {
// Make the content package point to to the UPDATE: drive is needed
#ifdef _TU_BUILD
@@ -68,7 +68,7 @@ BufferedImage::BufferedImage(const std::wstring& File,
}
#else
#ifdef __PS3__
#if 0
char* pchUsrDir;
if (app.GetBootedFromDiscPatch()) {
@@ -86,7 +86,7 @@ BufferedImage::BufferedImage(const std::wstring& File,
} else {
wDrive = wstr + L"/Common/";
}
#elif __PSVITA__
#elif 0
/*char *pchUsrDir=getUsrDirPath();