cleanup: remove console branches from render texture and world helpers

This commit is contained in:
MatthewBeshay
2026-03-26 19:24:04 +11:00
parent 6ef7d05f7e
commit 1fecbf297a
139 changed files with 535 additions and 535 deletions

View File

@@ -88,7 +88,7 @@ std::vector<Texture*>* TextureManager::createTextures(
if (texturePack->hasFile(L"res/" + filename, false)) {
drive = texturePack->getPath(true);
} else {
#ifdef __PS3__
#if 0
if (app.GetBootedFromDiscPatch()) {
const char* pchTextureName = wstringtofilename(filename);
char* pchUsrDir = app.GetBDUsrDirPath(pchTextureName);