cleanup: remove console branches from render texture and world helpers

This commit is contained in:
MatthewBeshay
2026-03-26 19:24:04 +11:00
parent 6ef7d05f7e
commit 1fecbf297a
139 changed files with 535 additions and 535 deletions

View File

@@ -44,7 +44,7 @@ ArchiveFile::ArchiveFile(File file) {
FileInputStream fis(file);
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
#if 0 || 0 || defined _WINDOWS64
byteArray readArray(file.length());
fis.read(readArray, 0, file.length());
@@ -60,7 +60,7 @@ ArchiveFile::ArchiveFile(File file) {
dis.close();
fis.close();
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
#if 0 || 0 || defined _WINDOWS64
bais.reset();
#endif
app.DebugPrintf("Finished loading archive file\n");
@@ -101,7 +101,7 @@ byteArray ArchiveFile::getFile(const std::wstring& filename) {
} else {
PMetaData data = it->second;
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
#if 0 || 0 || defined _WINDOWS64
out = byteArray(data->filesize);
memcpy(out.data, m_cachedData + data->ptr, data->filesize);