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cleanup: remove console branches from render texture and world helpers
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@@ -419,7 +419,7 @@ void RedStoneDustTile::registerIcons(IconRegister* iconRegister) {
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}
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Icon* RedStoneDustTile::getTexture(const std::wstring& name) {
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#ifdef __PSVITA__
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#if 0
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// AP - alpha cut out is expensive on vita. Set the Alpha Cut out flag
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Tesselator* t = Tesselator::getInstance();
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t->setAlphaCutOut(true);
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