cleanup: remove console branches from render texture and world helpers

This commit is contained in:
MatthewBeshay
2026-03-26 19:24:04 +11:00
parent 6ef7d05f7e
commit 1fecbf297a
139 changed files with 535 additions and 535 deletions

View File

@@ -429,7 +429,7 @@ FloatBuffer* ByteBuffer::asFloatBuffer() {
(float*)(buffer + m_position));
}
#ifdef __PS3__
#if 0
// we're using the RSX now to upload textures to vram, so we need th main ram
// textures allocated from io space
ByteBuffer_IO::ByteBuffer_IO(unsigned int capacity)
@@ -442,4 +442,4 @@ ByteBuffer_IO::~ByteBuffer_IO() {
// delete buffer;
RenderManager.freeIOMem(buffer);
}
#endif // __PS3__
#endif // 0