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fix: unglob all of /Build/Common
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@@ -75,7 +75,7 @@ UIScene_SettingsOptionsMenu::UIScene_SettingsOptionsMenu(int iPad, void *initDat
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m_sliderDifficulty.setAllPossibleLabels(4,difficultyLabels);
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m_sliderDifficulty.init(difficultyLabels[ucValue],eControl_Difficulty,0,3,ucValue);
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wstring wsText=app.GetString(m_iDifficultySettingA[app.GetGameSettings(m_iPad,eGameSetting_Difficulty)]);
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std::wstring wsText=app.GetString(m_iDifficultySettingA[app.GetGameSettings(m_iPad,eGameSetting_Difficulty)]);
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EHTMLFontSize size = eHTMLSize_Normal;
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if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
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{
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@@ -142,7 +142,7 @@ UIScene_SettingsOptionsMenu::~UIScene_SettingsOptionsMenu()
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{
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}
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wstring UIScene_SettingsOptionsMenu::getMoviePath()
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std::wstring UIScene_SettingsOptionsMenu::getMoviePath()
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{
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if(app.GetLocalPlayerCount() > 1)
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{
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@@ -238,7 +238,7 @@ void UIScene_SettingsOptionsMenu::handleSliderMove(F64 sliderId, F64 currentValu
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app.SetGameSettings(m_iPad,eGameSetting_Difficulty,value);
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wstring wsText=app.GetString(m_iDifficultySettingA[value]);
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std::wstring wsText=app.GetString(m_iDifficultySettingA[value]);
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EHTMLFontSize size = eHTMLSize_Normal;
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if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
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{
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