fix: unglob all of /Build/Common

This commit is contained in:
Tropical
2026-03-06 20:31:41 -06:00
parent 77ac64d9e1
commit 277e3a1e87
416 changed files with 1750 additions and 1750 deletions

View File

@@ -622,8 +622,8 @@ void CScene_SkinSelect::handleSkinIndexChanged()
{
BOOL showPrevious = FALSE, showNext = FALSE;
DWORD previousIndex = 0, nextIndex = 0;
wstring skinName = L"";
wstring skinOrigin = L"";
std::wstring skinName = L"";
std::wstring skinOrigin = L"";
bool bSkinIsFree=false;
bool bLicensed=false;
DLCSkinFile *skinFile=NULL;
@@ -752,7 +752,7 @@ void CScene_SkinSelect::handleSkinIndexChanged()
if(m_vAdditionalSkinBoxes && m_vAdditionalSkinBoxes->size()!=0)
{
// add the boxes to the humanoid model, but only if we've not done this already
vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
std::vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
if(pAdditionalModelParts==NULL)
{
pAdditionalModelParts = app.SetAdditionalSkinBoxes(skinFile->getSkinID(),m_vAdditionalSkinBoxes);
@@ -772,9 +772,9 @@ void CScene_SkinSelect::handleSkinIndexChanged()
nextIndex = getNextSkinIndex(m_skinIndex);
previousIndex = getPreviousSkinIndex(m_skinIndex);
wstring otherSkinPath = L"";
wstring otherCapePath = L"";
vector<SKIN_BOX *> *othervAdditionalSkinBoxes=NULL;
std::wstring otherSkinPath = L"";
std::wstring otherCapePath = L"";
std::vector<SKIN_BOX *> *othervAdditionalSkinBoxes=NULL;
wchar_t chars[256];
// turn off all displays
@@ -866,7 +866,7 @@ void CScene_SkinSelect::handleSkinIndexChanged()
}
if(othervAdditionalSkinBoxes && othervAdditionalSkinBoxes->size()!=0)
{
vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
std::vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
if(pAdditionalModelParts==NULL)
{
pAdditionalModelParts = app.SetAdditionalSkinBoxes(skinFile->getSkinID(),othervAdditionalSkinBoxes);
@@ -938,7 +938,7 @@ void CScene_SkinSelect::handleSkinIndexChanged()
}
if(othervAdditionalSkinBoxes && othervAdditionalSkinBoxes->size()!=0)
{
vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
std::vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
if(pAdditionalModelParts==NULL)
{
pAdditionalModelParts = app.SetAdditionalSkinBoxes(skinFile->getSkinID(),othervAdditionalSkinBoxes);