Replace remaining WinAPI types with standard C++ equivalents

DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
This commit is contained in:
MatthewBeshay
2026-03-30 17:36:15 +11:00
parent b28650976d
commit 28d68befd4
175 changed files with 4220 additions and 4220 deletions

View File

@@ -12,7 +12,7 @@ unsigned char NetworkPlayerQNet::GetSmallId() {
void NetworkPlayerQNet::SendData(INetworkPlayer* player, const void* pvData,
int dataSize, bool lowPriority, bool ack) {
DWORD flags;
uint32_t flags;
flags = QNET_SENDDATA_RELIABLE | QNET_SENDDATA_SEQUENTIAL;
if (lowPriority)
flags |= QNET_SENDDATA_LOW_PRIORITY | QNET_SENDDATA_SECONDARY;
@@ -25,12 +25,12 @@ int NetworkPlayerQNet::GetOutstandingAckCount() { return 0; }
bool NetworkPlayerQNet::IsSameSystem(INetworkPlayer* player) {
return (m_qnetPlayer->IsSameSystem(
static_cast<NetworkPlayerQNet*>(player)->m_qnetPlayer) == TRUE);
static_cast<NetworkPlayerQNet*>(player)->m_qnetPlayer) == true);
}
int NetworkPlayerQNet::GetSendQueueSizeBytes(INetworkPlayer* player,
bool lowPriority) {
DWORD flags = QNET_GETSENDQUEUESIZE_BYTES;
uint32_t flags = QNET_GETSENDQUEUESIZE_BYTES;
if (lowPriority) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE;
return m_qnetPlayer->GetSendQueueSize(
player ? static_cast<NetworkPlayerQNet*>(player)->m_qnetPlayer
@@ -40,7 +40,7 @@ int NetworkPlayerQNet::GetSendQueueSizeBytes(INetworkPlayer* player,
int NetworkPlayerQNet::GetSendQueueSizeMessages(INetworkPlayer* player,
bool lowPriority) {
DWORD flags = QNET_GETSENDQUEUESIZE_MESSAGES;
uint32_t flags = QNET_GETSENDQUEUESIZE_MESSAGES;
if (lowPriority) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE;
return m_qnetPlayer->GetSendQueueSize(
player ? static_cast<NetworkPlayerQNet*>(player)->m_qnetPlayer
@@ -50,30 +50,30 @@ int NetworkPlayerQNet::GetSendQueueSizeMessages(INetworkPlayer* player,
int NetworkPlayerQNet::GetCurrentRtt() { return m_qnetPlayer->GetCurrentRtt(); }
bool NetworkPlayerQNet::IsHost() { return (m_qnetPlayer->IsHost() == TRUE); }
bool NetworkPlayerQNet::IsHost() { return (m_qnetPlayer->IsHost() == true); }
bool NetworkPlayerQNet::IsGuest() { return (m_qnetPlayer->IsGuest() == TRUE); }
bool NetworkPlayerQNet::IsGuest() { return (m_qnetPlayer->IsGuest() == true); }
bool NetworkPlayerQNet::IsLocal() { return (m_qnetPlayer->IsLocal() == TRUE); }
bool NetworkPlayerQNet::IsLocal() { return (m_qnetPlayer->IsLocal() == true); }
int NetworkPlayerQNet::GetSessionIndex() {
return m_qnetPlayer->GetSessionIndex();
}
bool NetworkPlayerQNet::IsTalking() {
return (m_qnetPlayer->IsTalking() == TRUE);
return (m_qnetPlayer->IsTalking() == true);
}
bool NetworkPlayerQNet::IsMutedByLocalUser(int userIndex) {
return (m_qnetPlayer->IsMutedByLocalUser(userIndex) == TRUE);
return (m_qnetPlayer->IsMutedByLocalUser(userIndex) == true);
}
bool NetworkPlayerQNet::HasVoice() {
return (m_qnetPlayer->HasVoice() == TRUE);
return (m_qnetPlayer->HasVoice() == true);
}
bool NetworkPlayerQNet::HasCamera() {
return (m_qnetPlayer->HasCamera() == TRUE);
return (m_qnetPlayer->HasCamera() == true);
}
int NetworkPlayerQNet::GetUserIndex() { return m_qnetPlayer->GetUserIndex(); }