Replace remaining WinAPI types with standard C++ equivalents

DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
This commit is contained in:
MatthewBeshay
2026-03-30 17:36:15 +11:00
parent b28650976d
commit 28d68befd4
175 changed files with 4220 additions and 4220 deletions

View File

@@ -45,7 +45,7 @@ void UIComponent_Chat::handleTimerComplete(int id) {
bool anyVisible = false;
if (pMinecraft->localplayers[m_iPad] != nullptr) {
Gui* pGui = pMinecraft->gui;
// DWORD messagesToDisplay = std::min( CHAT_LINES_COUNT,
// uint32_t messagesToDisplay = std::min( CHAT_LINES_COUNT,
// pGui->getMessagesCount(m_iPad) );
for (unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) {
float opacity = pGui->getOpacity(m_iPad, i);