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Replace remaining WinAPI types with standard C++ equivalents
DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
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@@ -205,7 +205,7 @@ NetherBridgePieces::NetherBridgePiece::generatePiece(
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std::list<StructurePiece*>* pieces, Random* random, int footX, int footY,
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int footZ, int direction, int depth) {
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int totalWeight = updatePieceWeight(currentPieces);
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boolean doStuff = totalWeight > 0 && depth <= MAX_DEPTH;
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bool doStuff = totalWeight > 0 && depth <= MAX_DEPTH;
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int numAttempts = 0;
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while (numAttempts < 5 && doStuff) {
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