refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -66,12 +66,12 @@ void CompleteAllRuleDefinition::updateStatus(GameRule* rule) {
goal);
}
std::wstring CompleteAllRuleDefinition::generateDescriptionString(
const std::wstring& description, void* data, int dataLength) {
std::string CompleteAllRuleDefinition::generateDescriptionString(
const std::string& description, void* data, int dataLength) {
PacketData* values = (PacketData*)data;
std::wstring newDesc = description;
std::string newDesc = description;
newDesc =
replaceAll(newDesc, L"{*progress*}", toWString<int>(values->progress));
newDesc = replaceAll(newDesc, L"{*goal*}", toWString<int>(values->goal));
replaceAll(newDesc, "{*progress*}", toWString<int>(values->progress));
newDesc = replaceAll(newDesc, "{*goal*}", toWString<int>(values->goal));
return newDesc;
}