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refactor: nuke all widestrings and widechars everywhere
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@@ -179,7 +179,7 @@ bool MenuController::loadFireworksMenu(int iPad,
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bool MenuController::loadEnchantingMenu(int iPad,
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std::shared_ptr<Inventory> inventory,
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int x, int y, int z, Level* level,
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const std::wstring& name) {
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const std::string& name) {
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bool success = true;
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EnchantingScreenInput* initData = new EnchantingScreenInput();
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@@ -335,7 +335,7 @@ bool MenuController::loadRepairingMenu(int iPad,
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bool MenuController::loadTradingMenu(int iPad,
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std::shared_ptr<Inventory> inventory,
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std::shared_ptr<Merchant> trader,
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Level* level, const std::wstring& name) {
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Level* level, const std::string& name) {
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bool success = true;
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TradingScreenInput* initData = new TradingScreenInput();
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