refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -146,16 +146,16 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft* minecraft,
if (param->levelGen->requiresBaseSave() &&
!param->levelGen->getBaseSavePath().empty()) {
#if defined(_WINDOWS64)
std::wstring fileRoot =
L"Windows64Media\\Tutorial\\" +
std::string fileRoot =
"Windows64Media\\Tutorial\\" +
param->levelGen->getBaseSavePath();
File root(fileRoot);
if (!root.exists())
fileRoot = L"Windows64\\Tutorial\\" +
fileRoot = "Windows64\\Tutorial\\" +
param->levelGen->getBaseSavePath();
#else
std::wstring fileRoot =
L"Tutorial\\" + param->levelGen->getBaseSavePath();
std::string fileRoot =
"Tutorial\\" + param->levelGen->getBaseSavePath();
#endif
File grf(fileRoot);
if (grf.exists()) {
@@ -402,7 +402,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft* minecraft,
Socket::addIncomingSocket(socket);
connection->send(std::shared_ptr<PreLoginPacket>(new PreLoginPacket(
convStringToWstring(PlatformProfile.GetGamertag(idx)))));
PlatformProfile.GetGamertag(idx))));
createdConnections.push_back(connection);
@@ -717,8 +717,8 @@ int CGameNetworkManager::JoinFromInvite_SignInReturned(void* pParam,
Minecraft::GetInstance()->clearConnectionFailed();
// change the minecraft player name
Minecraft::GetInstance()->user->name = convStringToWstring(
PlatformProfile.GetGamertag(PlatformProfile.GetPrimaryPad()));
Minecraft::GetInstance()->user->name =
PlatformProfile.GetGamertag(PlatformProfile.GetPrimaryPad());
bool success = g_NetworkManager.JoinGameFromInviteInfo(
iPad, // dwUserIndex
@@ -1026,13 +1026,13 @@ bool CGameNetworkManager::SystemFlagGet(INetworkPlayer* pNetworkPlayer,
return s_pPlatformNetworkManager->SystemFlagGet(pNetworkPlayer, index);
}
std::wstring CGameNetworkManager::GatherStats() {
std::string CGameNetworkManager::GatherStats() {
return s_pPlatformNetworkManager->GatherStats();
}
void CGameNetworkManager::renderQueueMeter() {}
std::wstring CGameNetworkManager::GatherRTTStats() {
std::string CGameNetworkManager::GatherRTTStats() {
return s_pPlatformNetworkManager->GatherRTTStats();
}
@@ -1379,8 +1379,8 @@ void CGameNetworkManager::HandleInviteWhenInMenus(
g_NetworkManager.SetLocalGame(false);
// change the minecraft player name
Minecraft::GetInstance()->user->name = convStringToWstring(
PlatformProfile.GetGamertag(PlatformProfile.GetPrimaryPad()));
Minecraft::GetInstance()->user->name =
PlatformProfile.GetGamertag(PlatformProfile.GetPrimaryPad());
bool success = g_NetworkManager.JoinGameFromInviteInfo(
userIndex, localUsersMask, pInviteInfo);