refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -88,11 +88,11 @@ Socket* NetworkPlayerQNet::GetSocket() { return m_pSocket; }
PlayerUID NetworkPlayerQNet::GetUID() { return m_qnetPlayer->GetXuid(); }
const wchar_t* NetworkPlayerQNet::GetOnlineName() {
const char* NetworkPlayerQNet::GetOnlineName() {
return m_qnetPlayer->GetGamertag();
}
std::wstring NetworkPlayerQNet::GetDisplayName() {
std::string NetworkPlayerQNet::GetDisplayName() {
return m_qnetPlayer->GetGamertag();
}