mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-08 17:24:11 +00:00
refactor: nuke all widestrings and widechars everywhere
This commit is contained in:
@@ -490,7 +490,7 @@ void Socket::SocketOutputStreamNetwork::writeWithFlags(
|
||||
NON_QNET_SENDDATA_ACK_REQUIRED);
|
||||
|
||||
if (m_queueIdx == SOCKET_SERVER_END) {
|
||||
// printf( "Sent %u bytes of data from \"%ls\" to \"%ls\"\n",
|
||||
// printf( "Sent %u bytes of data from \"%s\" to \"%s\"\n",
|
||||
// buffer.dwDataSize,
|
||||
// hostPlayer->GetGamertag(),
|
||||
// m_socket->networkPlayer->GetGamertag());
|
||||
@@ -506,7 +506,7 @@ void Socket::SocketOutputStreamNetwork::writeWithFlags(
|
||||
// doWork()\n",queueSize); g_NetworkManager.DoWork();
|
||||
// }
|
||||
} else {
|
||||
// printf( "Sent %u bytes of data from \"%ls\" to \"%ls\"\n",
|
||||
// printf( "Sent %u bytes of data from \"%s\" to \"%s\"\n",
|
||||
// buffer.dwDataSize,
|
||||
// m_socket->networkPlayer->GetGamertag(),
|
||||
// hostPlayer->GetGamertag());
|
||||
|
||||
Reference in New Issue
Block a user