refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -425,7 +425,7 @@ int NetworkController::exitAndJoinFromInviteSaveDialogReturned(
Minecraft::GetInstance()->skins->getSelected();
DLCPack* pDLCPack = tPack->getDLCPack();
if (!pDLCPack->hasPurchasedFile(DLCManager::e_DLCType_Texture,
L"")) {
"")) {
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_OK;
uiIDA[1] = IDS_CONFIRM_CANCEL;
@@ -484,7 +484,7 @@ int NetworkController::exitAndJoinFromInviteAndSaveReturned(
TexturePack* tPack = Minecraft::GetInstance()->skins->getSelected();
DLCPack* pDLCPack = tPack->getDLCPack();
if (!pDLCPack->hasPurchasedFile(DLCManager::e_DLCType_Texture,
L"")) {
"")) {
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_OK;
uiIDA[1] = IDS_CONFIRM_CANCEL;