refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -291,7 +291,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"tutorialArea");
app.getGameRuleDefinitions()->getNamedArea("tutorialArea");
if (area != nullptr) {
std::vector<TutorialConstraint*>* areaConstraints =
new std::vector<TutorialConstraint*>();
@@ -507,7 +507,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"minecartArea");
app.getGameRuleDefinitions()->getNamedArea("minecartArea");
if (area != nullptr) {
addHint(e_Tutorial_State_Gameplay,
new AreaHint(e_Tutorial_Hint_Always_On, this,
@@ -525,7 +525,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"boatArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("boatArea");
if (area != nullptr) {
addHint(e_Tutorial_State_Gameplay,
new AreaHint(e_Tutorial_Hint_Always_On, this,
@@ -543,7 +543,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"fishingArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("fishingArea");
if (area != nullptr) {
addHint(e_Tutorial_State_Gameplay,
new AreaHint(e_Tutorial_Hint_Always_On, this,
@@ -562,7 +562,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"pistonBridgeArea");
app.getGameRuleDefinitions()->getNamedArea("pistonBridgeArea");
if (area != nullptr) {
addHint(
e_Tutorial_State_Gameplay,
@@ -581,7 +581,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"pistonArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("pistonArea");
if (area != nullptr) {
eTutorial_State redstoneAndPistonStates[] = {
e_Tutorial_State_Gameplay};
@@ -636,7 +636,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"portalArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("portalArea");
if (area != nullptr) {
eTutorial_State portalStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -681,7 +681,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"creativeArea");
app.getGameRuleDefinitions()->getNamedArea("creativeArea");
if (area != nullptr) {
eTutorial_State creativeStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -719,7 +719,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
new ProcedureCompoundTask(this);
AABB* exitArea =
app.getGameRuleDefinitions()->getNamedArea(L"creativeExitArea");
app.getGameRuleDefinitions()->getNamedArea("creativeExitArea");
if (exitArea != nullptr) {
std::vector<TutorialConstraint*>* creativeExitAreaConstraints =
new std::vector<TutorialConstraint*>();
@@ -757,7 +757,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"brewingArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("brewingArea");
if (area != nullptr) {
eTutorial_State brewingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -820,7 +820,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"enchantingArea");
app.getGameRuleDefinitions()->getNamedArea("enchantingArea");
if (area != nullptr) {
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -870,7 +870,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"anvilArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("anvilArea");
if (area != nullptr) {
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -919,7 +919,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"tradingArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("tradingArea");
if (area != nullptr) {
eTutorial_State tradingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -967,7 +967,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"fireworksArea");
app.getGameRuleDefinitions()->getNamedArea("fireworksArea");
if (area != nullptr) {
eTutorial_State fireworkStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -1004,7 +1004,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"beaconArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("beaconArea");
if (area != nullptr) {
eTutorial_State beaconStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -1041,7 +1041,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"hopperArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("hopperArea");
if (area != nullptr) {
eTutorial_State hopperStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -1091,7 +1091,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"enderchestArea");
app.getGameRuleDefinitions()->getNamedArea("enderchestArea");
if (area != nullptr) {
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -1128,7 +1128,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"farmingArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("farmingArea");
if (area != nullptr) {
eTutorial_State farmingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -1196,7 +1196,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"breedingArea");
app.getGameRuleDefinitions()->getNamedArea("breedingArea");
if (area != nullptr) {
eTutorial_State breedingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -1257,7 +1257,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
*
*/
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"golemArea");
AABB* area = app.getGameRuleDefinitions()->getNamedArea("golemArea");
if (area != nullptr) {
eTutorial_State golemStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(