refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -47,9 +47,9 @@ public:
int m_messageId;
int m_promptId;
int m_titleId;
std::wstring m_messageString;
std::wstring m_promptString;
std::wstring m_titleString;
std::string m_messageString;
std::string m_promptString;
std::string m_titleString;
int m_icon;
int m_iAuxVal;
bool m_allowFade;
@@ -62,9 +62,9 @@ public:
m_messageId = -1;
m_promptId = -1;
m_titleId = -1;
m_messageString = L"";
m_promptString = L"";
m_titleString = L"";
m_messageString = "";
m_promptString = "";
m_titleString = "";
m_icon = TUTORIAL_NO_ICON;
m_iAuxVal = 0;
m_allowFade = true;
@@ -161,7 +161,7 @@ public:
bool setMessage(PopupMessageDetails* message);
bool setMessage(TutorialHint* hint, PopupMessageDetails* message);
bool setMessage(const std::wstring& message, int icon, int auxValue);
bool setMessage(const std::string& message, int icon, int auxValue);
void showTutorialPopup(bool show);