refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -49,37 +49,37 @@ UIScene_DebugSetCamera::UIScene_DebugSetCamera(int iPad, void* initData,
currentPosition->m_elev = pMinecraft->localplayers[playerNo]->xRot;
}
wchar_t TempString[256];
char TempString[256];
swprintf(TempString, 256, L"%f", currentPosition->m_camX);
snprintf(TempString, 256, "%f", currentPosition->m_camX);
m_textInputX.init(TempString, eControl_CamX);
swprintf(TempString, 256, L"%f", currentPosition->m_camY);
snprintf(TempString, 256, "%f", currentPosition->m_camY);
m_textInputY.init(TempString, eControl_CamY);
swprintf(TempString, 256, L"%f", currentPosition->m_camZ);
snprintf(TempString, 256, "%f", currentPosition->m_camZ);
m_textInputZ.init(TempString, eControl_CamZ);
swprintf(TempString, 256, L"%f", currentPosition->m_yRot);
snprintf(TempString, 256, "%f", currentPosition->m_yRot);
m_textInputYRot.init(TempString, eControl_YRot);
swprintf(TempString, 256, L"%f", currentPosition->m_elev);
snprintf(TempString, 256, "%f", currentPosition->m_elev);
m_textInputElevation.init(TempString, eControl_Elevation);
m_checkboxLockPlayer.init(L"Lock Player", eControl_LockPlayer,
m_checkboxLockPlayer.init("Lock Player", eControl_LockPlayer,
app.GetFreezePlayers());
m_buttonTeleport.init(L"Teleport", eControl_Teleport);
m_buttonTeleport.init("Teleport", eControl_Teleport);
m_labelTitle.init(L"Set Camera Position");
m_labelCamX.init(L"CamX");
m_labelCamY.init(L"CamY");
m_labelCamZ.init(L"CamZ");
m_labelYRotElev.init(L"Y-Rot & Elevation (Degs)");
m_labelTitle.init("Set Camera Position");
m_labelCamX.init("CamX");
m_labelCamY.init("CamY");
m_labelCamZ.init("CamZ");
m_labelYRotElev.init("Y-Rot & Elevation (Degs)");
}
std::wstring UIScene_DebugSetCamera::getMoviePath() {
return L"DebugSetCamera";
std::string UIScene_DebugSetCamera::getMoviePath() {
return "DebugSetCamera";
}
void UIScene_DebugSetCamera::handleInput(int iPad, int key, bool repeat,
@@ -119,7 +119,7 @@ void UIScene_DebugSetCamera::handlePress(F64 controlId, F64 childId) {
case eControl_Elevation:
m_keyboardCallbackControl = (eControls)((int)controlId);
PlatformInput.RequestKeyboard(
L"Enter something", L"", 0, 25,
"Enter something", "", 0, 25,
[this](bool bRes) -> int {
return handleKeyboardComplete(bRes);
},
@@ -140,7 +140,7 @@ void UIScene_DebugSetCamera::handleCheckboxToggled(F64 controlId,
int UIScene_DebugSetCamera::handleKeyboardComplete(bool bRes) {
const char* text = PlatformInput.GetText();
if (text[0] != '\0') {
std::wstring value = convStringToWstring(text);
std::string value = text;
double val = 0;
if (!value.empty()) val = fromWString<double>(value);
switch (m_keyboardCallbackControl) {