refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -112,14 +112,14 @@ void ProgressRenderer::setType(eProgressStringType eType) {
m_eType = eType;
}
void ProgressRenderer::progressStage(std::wstring& wstrText) {
void ProgressRenderer::progressStage(std::string& wstrText) {
std::lock_guard<std::recursive_mutex> lock(ProgressRenderer::s_progress);
m_wstrText = wstrText;
m_eType = eProgressStringType_String;
}
std::wstring& ProgressRenderer::getProgressString(void) {
std::string& ProgressRenderer::getProgressString(void) {
std::lock_guard<std::recursive_mutex> lock(ProgressRenderer::s_progress);
std::wstring& temp = m_wstrText;
std::string& temp = m_wstrText;
return temp;
}