refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -2,8 +2,8 @@
#include "minecraft/client/gui/Screen.h"
ErrorScreen::ErrorScreen(const std::wstring& title,
const std::wstring& message) {
ErrorScreen::ErrorScreen(const std::string& title,
const std::string& message) {
this->title = title;
this->message = message;
}
@@ -20,4 +20,4 @@ void ErrorScreen::render(int xm, int ym, float a) {
Screen::render(xm, ym, a);
}
void ErrorScreen::keyPressed(wchar_t eventCharacter, int eventKey) {}
void ErrorScreen::keyPressed(char eventCharacter, int eventKey) {}