refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -35,7 +35,7 @@ void Screen::render(int xm, int ym, float a) {
}
}
void Screen::keyPressed(wchar_t eventCharacter, int eventKey) {
void Screen::keyPressed(char eventCharacter, int eventKey) {
if (eventKey == Keyboard::KEY_ESCAPE) {
minecraft->setScreen(nullptr);
// minecraft->grabMouse(); // 4J - removed
@@ -48,12 +48,12 @@ void Screen::keyPressed(wchar_t eventCharacter, int eventKey) {
}
}
std::wstring Screen::getClipboard() {
std::string Screen::getClipboard() {
// 4J - removed
return std::wstring();
return std::string();
}
void Screen::setClipboard(const std::wstring& str) {
void Screen::setClipboard(const std::string& str) {
// 4J - removed
}