refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -13,7 +13,7 @@ LevelSettings DemoLevel::DEMO_LEVEL_SETTINGS =
false, LevelType::lvl_normal_1_1, LEVEL_MAX_WIDTH, 1.0);
DemoLevel::DemoLevel(std::shared_ptr<LevelStorage> levelStorage,
const std::wstring& levelName)
const std::string& levelName)
: Level(levelStorage, levelName, &DEMO_LEVEL_SETTINGS) {}
void DemoLevel::setInitialSpawn() {