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refactor: nuke all widestrings and widechars everywhere
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@@ -36,7 +36,7 @@ void ReceivingLevelScreen::render(int xm, int ym, float a) {
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Language* language = Language::getInstance();
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drawCenteredString(font,
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language->getElement(L"multiplayer.downloadingTerrain"),
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language->getElement("multiplayer.downloadingTerrain"),
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width / 2, height / 2 - 50, 0xffffff);
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Screen::render(xm, ym, a);
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