refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -279,7 +279,7 @@ void ParticleEngine::moveParticleInList(std::shared_ptr<Particle> particle,
}
}
std::wstring ParticleEngine::countParticles() {
std::string ParticleEngine::countParticles() {
int l =
level->dimension->id == 0 ? 0 : (level->dimension->id == -1 ? 1 : 2);
int total = 0;