refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -2,7 +2,7 @@
#include "minecraft/client/renderer/texture/StitchedTexture.h"
SimpleIcon::SimpleIcon(const std::wstring& name, const std::wstring& filename,
SimpleIcon::SimpleIcon(const std::string& name, const std::string& filename,
float U0, float V0, float U1, float V1)
: StitchedTexture(name, filename) {
u0 = U0;