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refactor: nuke all widestrings and widechars everywhere
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@@ -11,7 +11,7 @@ AddPaintingPacket::AddPaintingPacket() {
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y = 0;
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z = 0;
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dir = 0;
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motive = L"";
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motive = "";
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}
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AddPaintingPacket::AddPaintingPacket(std::shared_ptr<Painting> e) {
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