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https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-11 14:12:31 +00:00
refactor: nuke all widestrings and widechars everywhere
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@@ -10,17 +10,17 @@
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TextureAndGeometryChangePacket::TextureAndGeometryChangePacket() {
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id = -1;
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path = L"";
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path = "";
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dwSkinID = 0;
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}
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TextureAndGeometryChangePacket::TextureAndGeometryChangePacket(
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std::shared_ptr<Entity> e, const std::wstring& path) {
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std::shared_ptr<Entity> e, const std::string& path) {
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id = e->entityId;
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this->path = path;
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std::wstring skinValue = path.substr(7, path.size());
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skinValue = skinValue.substr(0, skinValue.find_first_of(L'.'));
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std::wstringstream ss;
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std::string skinValue = path.substr(7, path.size());
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skinValue = skinValue.substr(0, skinValue.find_first_of('.'));
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std::stringstream ss;
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ss << std::dec << skinValue.c_str();
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ss >> dwSkinID;
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dwSkinID = MAKE_SKIN_BITMASK(true, dwSkinID);
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