mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-07-15 21:48:09 +00:00
refactor: nuke all widestrings and widechars everywhere
This commit is contained in:
@@ -98,9 +98,9 @@ PlayerList::PlayerList(MinecraftServer* server) {
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viewDistance = 10;
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#endif
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// int viewDistance = server->settings->getInt(L"view-distance", 10);
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// int viewDistance = server->settings->getInt("view-distance", 10);
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maxPlayers = server->settings->getInt(L"max-players", 20);
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maxPlayers = server->settings->getInt("max-players", 20);
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doWhiteList = false;
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}
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@@ -193,14 +193,14 @@ void PlayerList::placeNewPlayer(Connection* connection,
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}
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if (!player->customTextureUrl.empty() &&
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player->customTextureUrl.substr(0, 3).compare(L"def") != 0 &&
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player->customTextureUrl.substr(0, 3).compare("def") != 0 &&
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!gameServices().isFileInMemoryTextures(player->customTextureUrl)) {
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if (server->getConnection()->addPendingTextureRequest(
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player->customTextureUrl)) {
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#if !defined(_CONTENT_PACKAGE)
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wprintf(
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L"Sending texture packet to get custom skin %ls from player "
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L"%ls\n",
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printf(
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"Sending texture packet to get custom skin %s from player "
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"%s\n",
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player->customTextureUrl.c_str(), player->name.c_str());
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#endif
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playerConnection->send(std::shared_ptr<TextureAndGeometryPacket>(
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@@ -214,14 +214,14 @@ void PlayerList::placeNewPlayer(Connection* connection,
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}
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if (!player->customTextureUrl2.empty() &&
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player->customTextureUrl2.substr(0, 3).compare(L"def") != 0 &&
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player->customTextureUrl2.substr(0, 3).compare("def") != 0 &&
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!gameServices().isFileInMemoryTextures(player->customTextureUrl2)) {
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if (server->getConnection()->addPendingTextureRequest(
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player->customTextureUrl2)) {
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#if !defined(_CONTENT_PACKAGE)
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wprintf(
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L"Sending texture packet to get custom skin %ls from player "
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L"%ls\n",
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printf(
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"Sending texture packet to get custom skin %s from player "
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"%s\n",
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player->customTextureUrl2.c_str(), player->name.c_str());
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#endif
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playerConnection->send(std::shared_ptr<TexturePacket>(
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@@ -271,7 +271,7 @@ void PlayerList::placeNewPlayer(Connection* connection,
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addPlayerToReceiving(player);
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playerConnection->send(std::make_shared<LoginPacket>(
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L"", player->entityId, level->getLevelData()->getGenerator(),
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"", player->entityId, level->getLevelData()->getGenerator(),
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level->getSeed(), player->gameMode->getGameModeForPlayer()->getId(),
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(uint8_t)level->dimension->id, (uint8_t)level->getMaxBuildHeight(),
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(uint8_t)getMaxPlayers(), level->difficulty,
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@@ -295,7 +295,7 @@ void PlayerList::placeNewPlayer(Connection* connection,
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// 4J-PB - removed, since it needs to be localised in the language the
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// client is in
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// server->players->broadcastAll( std::shared_ptr<ChatPacket>( new
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// ChatPacket(L"§e" + playerEntity->name + L" joined the game.") ) );
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// ChatPacket("§e" + playerEntity->name + " joined the game.") ) );
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broadcastAll(std::shared_ptr<ChatPacket>(
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new ChatPacket(player->name, ChatPacket::e_ChatPlayerJoinedGame)));
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@@ -583,7 +583,7 @@ void PlayerList::remove(std::shared_ptr<ServerPlayer> player) {
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}
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std::shared_ptr<ServerPlayer> PlayerList::getPlayerForLogin(
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PendingConnection* pendingConnection, const std::wstring& userName,
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PendingConnection* pendingConnection, const std::string& userName,
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PlayerUID xuid, PlayerUID onlineXuid) {
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if (players.size() >= maxPlayers) {
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pendingConnection->disconnect(DisconnectPacket::eDisconnect_ServerFull);
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@@ -1119,7 +1119,7 @@ void PlayerList::tick() {
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if (newPlayer != nullptr) {
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receiveAllPlayers[dim][i] = newPlayer;
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Log::info(
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"Replacing primary player %ls with %ls in dimension "
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"Replacing primary player %s with %s in dimension "
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"%d\n",
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currentPlayer->name.c_str(), newPlayer->name.c_str(),
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dim);
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@@ -1153,18 +1153,18 @@ void PlayerList::broadcastAll(std::shared_ptr<Packet> packet, int dimension) {
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}
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}
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std::wstring PlayerList::getPlayerNames() {
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std::wstring msg;
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std::string PlayerList::getPlayerNames() {
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std::string msg;
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for (unsigned int i = 0; i < players.size(); i++) {
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if (i > 0) msg += L", ";
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if (i > 0) msg += ", ";
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msg += players[i]->name;
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}
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return msg;
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}
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bool PlayerList::isWhiteListed(const std::wstring& name) { return true; }
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bool PlayerList::isWhiteListed(const std::string& name) { return true; }
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bool PlayerList::isOp(const std::wstring& name) { return false; }
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bool PlayerList::isOp(const std::string& name) { return false; }
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bool PlayerList::isOp(std::shared_ptr<ServerPlayer> player) {
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bool cheatsEnabled = gameServices().getGameHostOption(eGameHostOption_CheatsEnabled);
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@@ -1178,7 +1178,7 @@ bool PlayerList::isOp(std::shared_ptr<ServerPlayer> player) {
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return isOp;
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}
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std::shared_ptr<ServerPlayer> PlayerList::getPlayer(const std::wstring& name) {
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std::shared_ptr<ServerPlayer> PlayerList::getPlayer(const std::string& name) {
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for (unsigned int i = 0; i < players.size(); i++) {
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std::shared_ptr<ServerPlayer> p = players[i];
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if (p->name ==
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@@ -1232,8 +1232,8 @@ std::shared_ptr<ServerPlayer> PlayerList::getNearestPlayer(Pos* position,
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std::vector<ServerPlayer>* PlayerList::getPlayers(
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Pos* position, int rangeMin, int rangeMax, int count, int mode,
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int levelMin, int levelMax,
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std::unordered_map<std::wstring, int>* scoreRequirements,
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const std::wstring& playerName, const std::wstring& teamName,
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std::unordered_map<std::string, int>* scoreRequirements,
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const std::string& playerName, const std::string& teamName,
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Level* level) {
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Log::info("getPlayers NOT IMPLEMENTED!");
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return nullptr;
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@@ -1289,7 +1289,7 @@ std::vector<ServerPlayer>* PlayerList::getPlayers(
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bool PlayerList::meetsScoreRequirements(
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std::shared_ptr<Player> player,
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std::unordered_map<std::wstring, int> scoreRequirements) {
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std::unordered_map<std::string, int> scoreRequirements) {
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Log::info("meetsScoreRequirements NOT IMPLEMENTED!");
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return false;
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@@ -1321,8 +1321,8 @@ bool PlayerList::meetsScoreRequirements(
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// return true;
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}
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void PlayerList::sendMessage(const std::wstring& name,
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const std::wstring& message) {
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void PlayerList::sendMessage(const std::string& name,
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const std::string& message) {
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std::shared_ptr<ServerPlayer> player = getPlayer(name);
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if (player != nullptr) {
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player->connection->send(std::make_shared<ChatPacket>(message));
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@@ -1407,9 +1407,9 @@ void PlayerList::saveAll(ProgressListener* progressListener,
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}
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}
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void PlayerList::whiteList(const std::wstring& playerName) {}
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void PlayerList::whiteList(const std::string& playerName) {}
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void PlayerList::blackList(const std::wstring& playerName) {}
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void PlayerList::blackList(const std::string& playerName) {}
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void PlayerList::reloadWhitelist() {}
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@@ -1524,7 +1524,7 @@ void PlayerList::removePlayerFromReceiving(std::shared_ptr<ServerPlayer> player,
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dimIndex = 2;
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#if !defined(_CONTENT_PACKAGE)
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Log::info("Requesting remove player %ls as primary in dimension %d\n",
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Log::info("Requesting remove player %s as primary in dimension %d\n",
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player->name.c_str(), dimIndex);
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#endif
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bool playerRemoved = false;
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@@ -1534,7 +1534,7 @@ void PlayerList::removePlayerFromReceiving(std::shared_ptr<ServerPlayer> player,
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if (it != receiveAllPlayers[dimIndex].end()) {
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#if !defined(_CONTENT_PACKAGE)
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Log::info(
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"Remove: Removing player %ls as primary in dimension %d\n",
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"Remove: Removing player %s as primary in dimension %d\n",
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player->name.c_str(), dimIndex);
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#endif
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receiveAllPlayers[dimIndex].erase(it);
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@@ -1554,7 +1554,7 @@ void PlayerList::removePlayerFromReceiving(std::shared_ptr<ServerPlayer> player,
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otherPlayer->IsSameSystem(thisPlayer)) {
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#if !defined(_CONTENT_PACKAGE)
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Log::info(
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"Remove: Adding player %ls as primary in dimension %d\n",
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"Remove: Adding player %s as primary in dimension %d\n",
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newPlayer->name.c_str(), dimIndex);
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#endif
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receiveAllPlayers[dimIndex].push_back(newPlayer);
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@@ -1564,7 +1564,7 @@ void PlayerList::removePlayerFromReceiving(std::shared_ptr<ServerPlayer> player,
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} else if (thisPlayer == nullptr) {
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#if !defined(_CONTENT_PACKAGE)
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Log::info(
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"Remove: Qnet player for %ls was nullptr so re-checking all "
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"Remove: Qnet player for %s was nullptr so re-checking all "
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"players\n",
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player->name.c_str());
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#endif
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@@ -1597,7 +1597,7 @@ void PlayerList::removePlayerFromReceiving(std::shared_ptr<ServerPlayer> player,
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if (!foundPrimary) {
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#if !defined(_CONTENT_PACKAGE)
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Log::info(
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"Remove: Adding player %ls as primary in dimension "
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"Remove: Adding player %s as primary in dimension "
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"%d\n",
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newPlayer->name.c_str(), newPlayerDim);
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#endif
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@@ -1616,7 +1616,7 @@ void PlayerList::addPlayerToReceiving(std::shared_ptr<ServerPlayer> player) {
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playerDim = 2;
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#if !defined(_CONTENT_PACKAGE)
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Log::info("Requesting add player %ls as primary in dimension %d\n",
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Log::info("Requesting add player %s as primary in dimension %d\n",
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player->name.c_str(), playerDim);
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#endif
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@@ -1627,7 +1627,7 @@ void PlayerList::addPlayerToReceiving(std::shared_ptr<ServerPlayer> player) {
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if (thisPlayer == nullptr) {
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#if !defined(_CONTENT_PACKAGE)
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Log::info(
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"Add: Qnet player for player %ls is nullptr so not adding them\n",
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"Add: Qnet player for player %s is nullptr so not adding them\n",
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player->name.c_str());
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#endif
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shouldAddPlayer = false;
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@@ -1647,7 +1647,7 @@ void PlayerList::addPlayerToReceiving(std::shared_ptr<ServerPlayer> player) {
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if (shouldAddPlayer) {
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#if !defined(_CONTENT_PACKAGE)
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Log::info("Add: Adding player %ls as primary in dimension %d\n",
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Log::info("Add: Adding player %s as primary in dimension %d\n",
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player->name.c_str(), playerDim);
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#endif
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receiveAllPlayers[playerDim].push_back(player);
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